Chittagong
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/17/2021 - Last Updated: 12/25/2021 - 16 Reasons
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
XLR8
Units repair +1 additional HP (note: liable for costs). No day-to-day abilities.
35:12:04
27800
  • 0
  • 0
  • 0
Lucky Lass [ 48600 / 48600 ] Covering Fire [ 88625 / 97200 ]
Hyper Repair [ 28975 / 48600 ] Hyper Upgrade [ 28975 / 97200 ]
CaptainVictory
Units gain +30% attack, but lose -20% defense. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:00:00
3000
  • 0
  • 0
  • 0
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Bagel2121
No day-to-day abilities. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:00:00
3000
  • 0
  • 0
  • 0
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Kyrdas
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:00:00
3000
  • 0
  • 0
  • 0
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Chum42
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
44:05:10
2480
  • 0
  • 0
  • 0
Morale Boost [ 50940 / 57600 ] Samurai Spirit [ 50940 / 100800 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
踏雪寻梅
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:00:00
3000
  • 0
  • 0
  • 0
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Starduster
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
41:08:58
16160
  • 0
  • 0
  • 0
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 44615 / 75600 ]
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
35:14:28
3513507
  • 0
  • 0
  • 0
Gold Rush [ 42690 / 50400 ] Power of Money [ 42690 / 151200 ]
Hyper Repair [ 4000 / 48600 ] Hyper Upgrade [ 4000 / 97200 ]
Schurlio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
00:00:00
3294
  • 0
  • 0
  • 0
Gold Rush [ 39205 / 39600 ] Power of Money [ 39205 / 118800 ]
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 57580 / 86400 ]
CosmicChili
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:03:40
15100
  • 0
  • 0
  • 0
Gold Rush [ 1080 / 18000 ] Power of Money [ 1080 / 54000 ]
Max Force [ 540 / 27000 ] Max Blast [ 540 / 54000 ]
_Corsair_
No day-to-day abilities. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:23:22
245379
  • 0
  • 0
  • 0
Hyper Repair [ 12280 / 37800 ] Hyper Upgrade [ 12280 / 75600 ]
Gold Rush [ 39600 / 39600 ] Power of Money [ 89585 / 118800 ]
Mad King Cosmo
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +10% attack power on plains.
10:06:31
13800
  • 0
  • 0
  • 0
Lucky Lass [ 950 / 27000 ] Covering Fire [ 950 / 54000 ]
Beat Down [ 850 / 27000 ] Block Rock [ 850 / 54000 ]
2222
No day-to-day abilities. Units gain +10% attack and +10% defense.
03:00:00
3000
  • 0
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
MadladLelouch
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
09:17:31
10520
  • 0
  • 0
  • 0
Barter [ 810 / 27000 ] Merchant Union [ 810 / 45000 ]
Hyper Repair [ 405 / 27000 ] Hyper Upgrade [ 405 / 54000 ]
SSAO
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units cost is reduced to 90% (10% cheaper).
29:09:51
910
  • 0
  • 0
  • 0
Tsunami [ 50400 / 50400 ] Typhoon [ 88200 / 88200 ]
Barter [ 38550 / 54000 ] Merchant Union [ 38550 / 90000 ]
Startles
Units (even air units) gain +10% attack power on plains. Units cost +20% more to build, but gain +30% attack and defense.
02:17:20
6500
  • 0
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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