16 way FFA
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 06/23/2021 - Last Updated: 10/01/2021 - 16 Reasons
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
rundumnurd
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:15:15
24000
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SUPER
IndigoFacade
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:13:19
8800
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Max Force [ 2300 / 27000 ] Max Blast [ 2300 / 54000 ]
joelburgers
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:11:50
3000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
OmegagemO
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:13:03
2000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
JimJon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:00:00
2000
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
deque
Units gain +30% attack, but lose -20% defense.
05:00:00
2000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Starduster
No day-to-day abilities.
00:00:00
81100
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Hyper Repair [ 17950 / 48600 ] Hyper Upgrade [ 17950 / 97200 ]
Noitnemid
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:02:29
14000
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Double Time [ 8400 / 27000 ] Victory March [ 8400 / 72000 ]
CriticalKind
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:00:00
2000
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Schurlio
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
29:12:57
18800
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POWER
SSAO
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
34:13:24
100
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Max Force [ 37800 / 37800 ] Max Blast [ 75600 / 75600 ]
Mad King Cosmo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:09:52
4000
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
CloakyHunter
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
42:10:50
400
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Enhanced Vision [ 35800 / 43200 ] Counter Break [ 35800 / 72000 ]
ShadowD10
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
05:23:41
2000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Gamer4812
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:00:00
2000
  • 0
  • 0
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
queen12
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
36:20:06
42700
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Double Time [ 0 / 43200 ] Victory March [ 0 / 115200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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