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Day 9 - Boot: 00d 00h 00m - AET:
Game Started: 07/04/2006 - Last Updated: 08/21/2006 - Controlled Chaos
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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chessmaniac109
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
97000
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 37459.1 / 81000 ]
Tartan Warrior
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
70200
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Copter Command [ 17510 / 27000 ] Airborne Assault [ 17510 / 81000 ]
DragonKnight
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
190800
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Copter Command [ 2100 / 27000 ] Airborne Assault [ 2100 / 81000 ]
LoneMidnightWolf
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
6400
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
potentgirt
Units cost is reduced to 90% (10% cheaper).
37800
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Barter [ 21911.4 / 27000 ] Merchant Union [ 21911.4 / 81000 ]
s128n
Units cost +20% more to build, but gain +30% attack and defense.
62520
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Morale Boost [ 21075.7 / 27000 ] Samurai Spirit [ 21075.7 / 81000 ]
JHKR
Luck on attacks is +0 to +19%.
101700
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 64800 / 81000 ]
slydog18
No day-to-day abilities.
41400
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Hyper Repair [ 4516.1 / 27000 ] Hyper Upgrade [ 4516.1 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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