a game ig
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/04/2021 - Last Updated: 10/29/2021 - 16 Reasons
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Obscurs22
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
33:20:03
14700
  • 0
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  • 0
    0/?
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 55250 / 81000 ]
muzzmotor
No day-to-day abilities.
28:13:39
9300
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 31650 / 32400 ] Hyper Upgrade [ 31650 / 64800 ]
Scloud7
Luck on attacks is +0 to +19%.
41:12:31
9700
  • 0
  • 0
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    0/?
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Lucky Star [ 35500 / 37800 ] Lady Luck [ 35500 / 75600 ]
Irishpuke
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
50:11:48
30000
  • 0
  • 0
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    0/?
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Double Time [ 37800 / 37800 ] Victory March [ 92900 / 100800 ]
Siggy.
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:23:09
13500
  • 0
  • 0
  • 0
    0/?
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
miguelink64
No day-to-day abilities.
24:11:47
12100
  • 0
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    0/?
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Ceejay2321
No day-to-day abilities.
03:00:00
4000
  • 0
  • 0
  • 0
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
ButtercupBoy
Units repair +1 additional HP (note: liable for costs).
10:11:37
13000
  • 0
  • 0
  • 0
    0/?
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Lucky Lass [ 1000 / 27000 ] Covering Fire [ 1000 / 54000 ]
Sekki88
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
65000
  • 0
  • 0
  • 0
    0/?
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SUPER
Sven128
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:04:36
7500
  • 0
  • 0
  • 0
    0/?
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Max Force [ 500 / 27000 ] Max Blast [ 500 / 54000 ]
squeegily
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
31:18:13
14700
  • 0
  • 0
  • 0
    0/?
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Urban Blight [ 23250 / 32400 ] High Society [ 23250 / 64800 ]
G1ZMO
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
05:16:41
5000
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Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
The Shadow
No day-to-day abilities.
51:03:19
11800
  • 0
  • 0
  • 0
    0/?
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SUPER
Lunarmono
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
14:10:45
10400
  • 0
  • 0
  • 0
    0/?
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Terrain Tactics [ 10250 / 36000 ] Prime Tactics [ 10250 / 63000 ]
Luke_65
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:20:39
5000
  • 0
  • 0
  • 0
    0/?
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    0/?
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
TheGamerASD
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:07:30
2000
  • 0
  • 0
  • 0
    0/?
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Copter Command [ 10700 / 18000 ] Airborne Assault [ 10700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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