Fog of war USA
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/07/2021 - Last Updated: 09/15/2021 - '~USA-
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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zypeh
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:00:32
16500
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    Units in vision only
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Urban Blight [ 37800 / 37800 ] High Society [ 75600 / 75600 ]
themegascrub
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:06:52
5000
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    Units in vision only
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Martill
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
900
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    Units in vision only
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SUPER
jebsalump
Units repair +1 additional HP (note: liable for costs).
23:02:44
20150
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    Units in vision only
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Lucky Lass [ 7700 / 37800 ] Covering Fire [ 7700 / 75600 ]
Zubaz
Unaffected by snow, but rain affects him the same as snow would for others.
32:14:10
700
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    Units in vision only
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Blizzard [ 48600 / 48600 ] Winter Fury [ 113400 / 113400 ]
CMDR_short
No day-to-day abilities.
08:00:00
4500
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    Units in vision only
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Ovation-free
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:06:42
21500
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    Units in vision only
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Double Time [ 7100 / 37800 ] Victory March [ 7100 / 100800 ]
JakeEpps15
Luck on attacks is -9% to +24%.
06:05:27
7000
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    Units in vision only
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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