7 v 7
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/11/2021 - Last Updated: 10/03/2021 - (14) 7vs7 Symbiosis
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units repair +1 additional HP (note: liable for costs).
20:10:37
19100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 45950 / 64800 ]
laserbacon
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
35300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 25400 / 37800 ] High Society [ 25400 / 75600 ]
HydroMizuko
No day-to-day abilities.
18:14:23
60100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 24950 / 25200 ] Sidewinder [ 24950 / 63000 ]
Mad King Cosmo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:19:10
20000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 12950 / 27000 ] Victory March [ 12950 / 72000 ]
Neun
No day-to-day abilities.
12:20:55
7500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 6600 / 32400 ] Hyper Upgrade [ 6600 / 64800 ]
Coalback
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:08:19
11100
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
spot217
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:19:33
16400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 19050 / 27000 ] High Society [ 19050 / 54000 ]
EpicRandomGuy
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
15:05:31
64600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 60750 / 97200 ]
Alphabetto
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:16:43
19600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 47700 / 54000 ]
Blade Of Light
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:23:33
47800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 12000 / 32400 ] High Society [ 12000 / 64800 ]
Swash1
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:02:38
39000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 22750 / 27000 ] High Society [ 22750 / 54000 ]
Bane2407
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
19:08:07
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 50 / 32400 ] High Society [ 50 / 64800 ]
HeatBombastic
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:04:51
17000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 31550 / 36000 ] Typhoon [ 31550 / 63000 ]
MalawiGongo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:19:48
17000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 10400 / 36000 ] Prime Tactics [ 10400 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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