Ban Island
Day 7 - Boot: 00d 00h 00m - AET:
Game Started: 07/17/2006 - Last Updated: 08/31/2006 - Spann Island Clone #2907
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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BlackBelt
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15000
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Player team
Double Time [ 7868.7 / 27000 ] Victory March [ 7868.7 / 81000 ]
jenkins
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
8000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
`iBenzine
Luck on attacks is -9% to +24%.
16500
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Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Ryuu
Units cost +20% more to build, but gain +30% attack and defense.
2100
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Player team
Morale Boost [ 6482.4 / 27000 ] Samurai Spirit [ 6482.4 / 81000 ]
Deoxy Knight
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
4500
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
BattleDude
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13500
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Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Devaad
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
10500
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
saintjimmyisgod9
Luck on attacks is +0 to +19%.
7000
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Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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