060715 Ancient Fortresss
Day 14 - Boot: 00d 00h 00m - AET:
Game Started: 07/15/2006 - Last Updated: 08/25/2006 - Ancient Fortresss
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
srstarry srstarry
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
13000
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Giantkrow Giantkrow
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
240
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Drian Drian
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
9000
Max Force [ 531.9 / 27000 ] Max Blast [ 531.9 / 81000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
EagleAndyMax EagleAndyMax
Luck on attacks is -14% to +29%.
9000
Overclock [ 0 / 27000 ] System Crash [ 0 / 81000 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
black-kaito black-kaito
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11800
Terrain Tactics [ 10754 / 27000 ] Prime Tactics [ 10754 / 81000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Gunmetal Alice Gunmetal Alice
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
7800
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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