4 v 4
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/14/2021 - Last Updated: 08/19/2021 - Flower Island 2×4(T)
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:13:17
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 29150 / 72000 ]
dfox
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:04:32
10000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 27550 / 54000 ] Meteor Strike II [ 27550 / 90000 ]
randomfull9
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:06:06
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 31700 / 54000 ] Meteor Strike II [ 31700 / 90000 ]
Stylocke
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:15:25
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 18100 / 54000 ] Meteor Strike II [ 18100 / 90000 ]
jake7777777
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
16:23:10
3600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 27000 / 27000 ] High Society [ 30350 / 54000 ]
Sumner1595
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
10600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 25800 / 27000 ] Victory March [ 25800 / 72000 ]
xion183
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:03:54
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 27000 / 27000 ] Victory March [ 35350 / 72000 ]
zagghov
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:07:52
2600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 26700 / 27000 ] Victory March [ 26700 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.