Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/14/2021 - Last Updated: 07/17/2021 - Fortified n Protected
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dew8Dew
Unaffected by snow, but rain affects him the same as snow would for others.
01:11:15
10000
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    Units in vision only
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Lucifer2501
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
01:15:54
6900
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Rujama
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
8000
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    Units in vision only
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
TheMasterpiece
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:10:53
5000
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    Units in vision only
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Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
damore
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:10:13
6000
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    Units in vision only
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Prohunter69
Units gain +10% attack.
01:04:52
2000
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    Units in vision only
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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