Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/04/2021 - Last Updated: 11/16/2021 - Harambe's Revenge
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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squeegily
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:14:37
29000
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Player team
Double Time [ 4650 / 27000 ] Victory March [ 4650 / 72000 ]
Terrain Tactics [ 2325 / 36000 ] Prime Tactics [ 2325 / 63000 ]
VSNES
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:17:14
21000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
TheConLad
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:01:43
10000
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Tmi489
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
35:07:42
69250
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Player team
POWER
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 63400 / 75600 ]
Magewood
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:43
16800
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Player team
Enhanced Vision [ 9150 / 27000 ] Counter Break [ 9150 / 45000 ]
Double Time [ 4575 / 27000 ] Victory March [ 4575 / 72000 ]
TheNameNoOneKnew
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
05:00:00
6000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Jehcoube
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:00:00
6000
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
isaactroconis
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
05:00:00
6000
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Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Le lieu tenant
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
33:18:13
5900
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Player team
Enhanced Vision [ 36400 / 43200 ] Counter Break [ 36400 / 72000 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 45600 / 75600 ]
MrHanzano
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:15:28
20000
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Player team
Hyper Repair [ 2400 / 27000 ] Hyper Upgrade [ 2400 / 54000 ]
Double Time [ 1200 / 27000 ] Victory March [ 1200 / 72000 ]
Red-Halo
No day-to-day abilities. No day-to-day abilities.
14:06:03
2700
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    Units in vision only
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 55050 / 75600 ]
JIPS
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
5400
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    Units in vision only
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Player team
Hyper Repair [ 32150 / 43200 ] Hyper Upgrade [ 32150 / 86400 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
JimmyLaskera
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
05:00:00
6000
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    Units in vision only
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
mrbauer000
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:12:51
22000
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    Units in vision only
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Player team
Enhanced Vision [ 1000 / 27000 ] Counter Break [ 1000 / 45000 ]
Double Time [ 500 / 27000 ] Victory March [ 500 / 72000 ]
longuttu
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:07:29
11000
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    Units in vision only
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Zeo7
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:00:00
6000
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    Units in vision only
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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