Sprite Remix
Day 31 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/16/2021 - Last Updated: 08/27/2021 - Fortified n Protected
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
inkear
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
28:01:11
12600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 18100 / 43200 ] Counter Break [ 18100 / 72000 ]
Accountant
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
21:08:44
16200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 43200 / 43200 ] High Society [ 59050 / 86400 ]
MrMarkAu
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:18:50
23600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 44450 / 48600 ] Victory March [ 44450 / 129600 ]
Stevotron
Units repair +1 additional HP (note: liable for costs).
00:00:00
34300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Lass [ 43200 / 43200 ] Covering Fire [ 74750 / 86400 ]
deadxant
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32:20:06
84300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 26700 / 37800 ] Victory March [ 26700 / 100800 ]
Lortimus
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
33:05:49
4100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 57600 / 57600 ] Typhoon [ 62775 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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