Day 11 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/15/2021 - Last Updated: 07/15/2021 - Fortified n Protected
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Burritozilla
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:36:52
18500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 34600 / 81000 ]
Hiroki48
Luck on attacks is +0 to +19%.
02:23:30
42800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 18500 / 27000 ] Lady Luck [ 18500 / 54000 ]
KirbyF8
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
23300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 19500 / 54000 ]
TheMasterpiece
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:20:05
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Thundrag
Luck on attacks is -9% to +24%.
02:23:40
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 29700 / 54000 ]
WarWithin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:18:00
1300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 15700 / 36000 ] Prime Tactics [ 15700 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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