2v2 big boyz
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/19/2021 - Last Updated: 08/26/2021 - (2v2) High Tide
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
brockj81 brockj81
Units cost is reduced to 90% (10% cheaper).
24:11:19
3210
Barter [ 54000 / 54000 ] Merchant Union [ 60430 / 90000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
themobisreal themobisreal
Units cost +20% more to build, but gain +30% attack and defense.
19:16:14
34200
Morale Boost [ 2970 / 72000 ] Samurai Spirit [ 2970 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
LARRYFIERZBICKI LARRYFIERZBICKI
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
915
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
OtherBarry77 OtherBarry77
Units cost is reduced to 90% (10% cheaper).
30:02:53
8060
Barter [ 6840 / 54000 ] Merchant Union [ 6840 / 90000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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