Day 61 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/16/2021 - Last Updated: 09/02/2021 - Fair World Map
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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A1175779
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:03:48
36500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
MJDaniell
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:15:33
134250
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Copter Command [ 54000 / 54000 ] Airborne Assault [ 162000 / 162000 ]
maxoo
Units cost +20% more to build, but gain +30% attack and defense.
02:13:35
26200
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Morale Boost [ 20250 / 36000 ] Samurai Spirit [ 20250 / 63000 ]
AWNewguy
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
50778
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Gold Rush [ 54000 / 54000 ] Power of Money [ 121500 / 162000 ]
Dragonm137
Units cost +20% more to build, but gain +30% attack and defense.
23:02:54
51400
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Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 189000 / 189000 ]
pizza64210
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:13:11
48200
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Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 64100 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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