aftermath
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/20/2021 - Last Updated: 08/14/2021 - Eye of the Hurricane
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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SoaringHawk218
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
72000
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Kroatoan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:22:48
34080
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 39600 / 39600 ] Power of Money [ 44890 / 118800 ]
SpiffyDC
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:16:03
46600
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
EchoTheBM
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:20:30
450
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 18580 / 25200 ] Airborne Assault [ 18580 / 75600 ]
Creepus2003
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:18:14
6000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Eponemolle
Units gain +10% attack and +10% defense.
06:22:30
19300
  • 0
    Units in vision only
  • 0
  • 0
None [ 0 / 108000 ] Ex Machina [ 0 / 108000 ]
Cambio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:19:09
229
  • 0
    Units in vision only
  • 0
  • 0
POWER
CaptainCook2719
Units cost +20% more to build, but gain +30% attack and defense.
03:14:24
12400
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
pizza64210
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:15:54
34700
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 32400 / 32400 ] Airborne Assault [ 63820 / 97200 ]
alex_the_fiction
Units cost +20% more to build, but gain +30% attack and defense.
06:06:31
25240
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 16280 / 43200 ] Samurai Spirit [ 16280 / 75600 ]
Hemophobictampon
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:03:04
135337
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 16040 / 43200 ] Power of Money [ 16040 / 129600 ]
MackenzieRose
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:15:49
6000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lucky0420
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:08:00
7000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
VSNES
Units cost is reduced to 90% (10% cheaper).
06:11:17
13530
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 32400 / 32400 ] Merchant Union [ 47410 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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