3v3 LIVE game
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/21/2021 - Last Updated: 07/21/2021 - Draconic
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Zubaz
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:20:55
7000
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Player team
Tower Shield [ 18500 / 27000 ] Tower of Power [ 18500 / 54000 ]
Dagobah Jones
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:31:30
31400
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Player team
Terrain Tactics [ 2900 / 36000 ] Prime Tactics [ 2900 / 63000 ]
LeCrazyZXL
Units gain +10% attack.
00:00:00
18000
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Player team
Black Wave [ 14900 / 45000 ] Black Storm [ 14900 / 81000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:24:13
12000
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Jiroshi
Units cost is reduced to 90% (10% cheaper).
00:30:31
29500
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
GeneralJamez
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:17:32
13000
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Player team
Copter Command [ 3300 / 18000 ] Airborne Assault [ 3300 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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