Total War
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/22/2021 - Last Updated: 08/09/2021 - wake island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
HittingWomenIsBad HittingWomenIsBad
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:18:39
783000
SUPER
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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    Units in vision only
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Player team
Bobbythebob12 Bobbythebob12
No day-to-day abilities.
08:08:39
952500
Sideslip [ 18000 / 18000 ] Sidewinder [ 35700 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
KnightOfZero39 KnightOfZero39
Luck on attacks is -9% to +24%.
15:17:32
890300
Brute Force [ 37800 / 37800 ] Barbaric Blow [ 75600 / 75600 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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    Units in vision only
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Player team
cooldude51 cooldude51
Units (even air units) gain +10% attack power on roads.
01:13:34
575000
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
Jaykin Jaykin
No day-to-day abilities.
00:00:00
1454000
Sideslip [ 32400 / 32400 ] Sidewinder [ 70000 / 81000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.