No fog
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/25/2021 - Last Updated: 09/11/2021 - Aeronaval
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Evolution
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
00:00:00
21550
  • 0
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 46885 / 64800 ]
Magewood
Units gain +10% attack. Units cost +20% more to build, but gain +30% attack and defense.
20:04:11
8120
  • 0
  • 0
  • 0
Player team
Black Wave [ 23362.5 / 54000 ] Black Storm [ 23362.5 / 97200 ]
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Sebashad
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Luck on attacks is +0 to +19%.
04:14:26
21400
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 30125 / 32400 ] Lightning Strike [ 30125 / 97200 ]
Lucky Star [ 4350 / 32400 ] Lady Luck [ 4350 / 64800 ]
br0keyourcrayon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:16:52
12097
  • 0
  • 0
  • 0
Player team
SUPER
Gold Rush [ 30470 / 32400 ] Power of Money [ 30470 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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