Warning! Daily server maintenance starts in 59s ...
The Huge 10 Year Game
[REPLAY MODE]
Day 7
-
Boot:
00d 00h 00m
-
AET:
00d 00h 00m
Boot:
00d 00h 00m
-
AET:
00d 00h 00m
[PAUSED]
The game timer (Total) will not count down until the timer is resumed. Note that the max turn time limit will still count down (Turn).
(00,00)
Game Menu
Resign
Screenshot
Stats
Hotkeys
Keyboard Hotkeys: C - Toggle damage calculator
A - Hold "A" and click a unit to select an attacker for the calculator
D - Hold "D" and click a unit to select a defender for the calculator
Shift - Hold "Shift" and hover over units to preview their movement tiles
Ctrl - Hold "Ctrl" and hover over units to preview their attack range tiles
Alt - Hold "Alt" and hover over units to preview their vision range tiles
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Click here to view your new messages
Loading Turn...
<<
Rewind turn
<
Rewind action
>
Next action:
>>
Next turn
✕
Close Replay
# Following
# Viewers
Build Unit?
( Unit:
)
I told you this would happen!
The connection was interrupted
Connecting...
You are about to resign
Enter your account password to confirm
End turn?
( Next:
)
Delete unit?
Army Colors
Orange Star
Blue Moon
Green Earth
Yellow Comet
Black Hole
Red Fire
Grey Sky
Brown Desert
Amber Blossom
Jade Sun
Cobalt Ice
Pink Cosmos
Teal Galaxy
Purple Lightning
Acid Rain
White Nova
Azure Asteroid
Noir Eclipse
Silver Claw
Umber Wilds
✕
Overview
Stats
Victory
-
0 | 0
Defeat
-
0
|
0
Generated:
Value:
None
[
27000 /
27000
]
Ex Machina
[
71500 /
81000
]
A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Double Time
[
27000 /
27000
]
Victory March
[
37240 /
81000
]
Footsoldiers gain +1 movement and their attack is increased to +50%.
Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
None
[
2370 /
27000
]
Ex Machina
[
2370 /
81000
]
A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
81000
]
All units gain +2 HP.
All units gain +5 HP, +10% attack, and +1 movement.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Knuckleduster
[
27000 /
27000
]
Haymaker
[
54000 /
81000
]
All units' attack is increased to +50%.
All units' attack is increased to +80%.
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Black Wave
[
0 /
27000
]
Black Storm
[
0 /
81000
]
All units gain +1 HP, and all enemy units lose -1 HP (to a minimum of 0.1 HP).
All units gain +2 HP, and all enemy units lose -2 HP (to a minimum of 0.1 HP).
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
SUPER
None
[
0 /
27000
]
Ex Machina
[
0 /
81000
]
A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
Hyper Repair
[
0 /
27000
]
Hyper Upgrade
[
0 /
81000
]
All units gain +2 HP.
All units gain +5 HP, +10% attack, and +1 movement.
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Forced March
[
3120 /
27000
]
Trail of Woe
[
3120 /
81000
]
All units gain +1 movement, and the road bonus is increased to +20%.
All units gain +2 movement, and the road bonus is increased to +30%.
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Market Crash
[
27000 /
27000
]
War Bonds
[
54000 /
81000
]
Reduces enemy power bar(s) by (10 * Funds / 5000)% of their maximum power bar.
Receives funds equal to 50% of the damage dealt when attacking enemy units.
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 28
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 31
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 32
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 52
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 53
Warning: Division by zero in /home/matsuzen/public_html/funcs/create_power_bar.php on line 58
[
0 /
0
]
[
0 /
0
]
-
0
-
0
-
0
0/?
0/?
0/?
0/?
0/?
0/?
0/?
Player Boxes Position
Power bars
Action
Date
None!
?
Hold down "A" or "D" while clicking a unit to add it to the calculator
✕
{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}
Toggle out of ammo
{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}
Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}%
{{damage.minInfo.fundsDamage}}
- {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP
{{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}%
@{{defRemainingHP.maxHP}}HP
{{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}%
{{damage.minCounterInfo.minLuck.counterFundsDamage}}
- {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Warning: dirname() expects exactly 1 parameter, 2 given in /home/matsuzen/public_html/funcs/helpers/music_player_assets.php on line 5
Menu