Brewer's Star 6p FFA
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/02/2021 - Last Updated: 08/19/2021 - Brewer's Star
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
cheddah0
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
26:07:20
500
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27700 / 43200 ] Counter Break [ 27700 / 72000 ]
ELtinyhippo92
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
18:20:21
18500
  • 0
    Units in vision only
  • 0
  • 0
POWER
Dark Max
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
25:05:09
4600
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 25200 / 25200 ] War Bonds [ 75600 / 75600 ]
m1lky
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:08:57
13000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
JackOfClubs
Units cost is reduced to 90% (10% cheaper).
14:02:57
14700
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
3Taylor
Units gain +10% attack.
00:00:00
13500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 6900 / 54000 ] Black Storm [ 6900 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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