BOXING
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/03/2021 - Last Updated: 10/19/2021 - A Little Crowded...
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Septic Feast
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:16:46
482000
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Urban Blight [ 27000 / 27000 ] High Society [ 54000 / 54000 ]
tipi
Units cost +20% more to build, but gain +30% attack and defense.
09:10:01
519800
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
lakejuice
Units cost +20% more to build, but gain +30% attack and defense.
11:19:14
376260
  • 0
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Morale Boost [ 45920 / 50400 ] Samurai Spirit [ 45920 / 88200 ]
Estrum
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:10:38
361800
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POWER
Ghancc
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
19:23:05
318500
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SUPER
DacityP
No day-to-day abilities.
05:16:21
518000
  • 0
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Hyper Repair [ 1000 / 27000 ] Hyper Upgrade [ 1000 / 54000 ]
EHW2
Units cost +20% more to build, but gain +30% attack and defense.
08:23:56
504400
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
MongolianMango
Units cost +20% more to build, but gain +30% attack and defense.
07:22:39
504400
  • 0
  • 0
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    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
BrawnyTugboat
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
402000
  • 0
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Urban Blight [ 15520 / 54000 ] High Society [ 15520 / 108000 ]
Gaming123
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:21:16
557000
  • 0
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Tseng
Units cost +20% more to build, but gain +30% attack and defense.
18:14:37
345440
  • 0
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Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Zimphf
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:23:26
484800
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Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
Snipernosniping
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:22:05
510000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Dan with a plan
Units cost +20% more to build, but gain +30% attack and defense.
08:23:39
487480
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SUPER
JJSSBU
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:01:21
522200
  • 0
  • 0
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Urban Blight [ 14000 / 32400 ] High Society [ 14000 / 64800 ]
cubeman
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:08:03
634400
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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