12-way FFA
Day 57 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/06/2021 - Last Updated: 11/30/2021 - 12 Way Brawl.
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Citizen
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
44:17:36
108300
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    Units in vision only
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Tower Shield [ 81000 / 81000 ] Tower of Power [ 99200 / 162000 ]
TeamGuard
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
27:14:33
45980
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    Units in vision only
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Gold Rush [ 36000 / 36000 ] Power of Money [ 84150 / 108000 ]
zebastian
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:23:59
4200
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    Units in vision only
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
blader1176
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
44:04:07
33850
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    Units in vision only
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POWER
TXAggie
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:18:58
7900
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    Units in vision only
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 69800 / 75600 ]
Jiroshi
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
39700
  • 0
    Units in vision only
  • 0
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    0/?
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Tower Shield [ 81000 / 81000 ] Tower of Power [ 157925 / 162000 ]
RailMachanic
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
27:11:03
15200
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Tower Shield [ 48600 / 48600 ] Tower of Power [ 58050 / 97200 ]
icanttank
Luck on attacks is -14% to +29%.
10:02:55
8500
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Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
matt_airspecialist
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
05:10:08
8000
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    Units in vision only
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Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
TsunamiMamiya
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:18:05
6000
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    Units in vision only
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
JakeBlade
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:00:00
3000
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    Units in vision only
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Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Strife_Icehart
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
17:01:19
100400
  • 0
    Units in vision only
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Copter Command [ 16590 / 25200 ] Airborne Assault [ 16590 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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