Hooked on fonix
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/07/2021 - Last Updated: 11/09/2021 - Saber Valley
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
LeeAdama
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
10500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 57600 / 57600 ] Prime Tactics [ 100800 / 100800 ]
ActivistVicto…
No day-to-day abilities.
17:21:23
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 21200 / 43200 ] Hyper Upgrade [ 21200 / 86400 ]
Steenmarine
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
36:23:35
100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 5200 / 57600 ] Prime Tactics [ 5200 / 100800 ]
Element115
Units (even air units) gain +10% attack power on plains.
27:20:10
13800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 13250 / 54000 ] Block Rock [ 13250 / 108000 ]
Kimeru El Per…
No day-to-day abilities.
38:17:06
18800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 76250 / 86400 ]
Big Daddy
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
13:07:05
400
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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