8 way
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/08/2021 - Last Updated: 10/20/2021 - (10) Rainbow shit map
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Saustin Russ
No day-to-day abilities.
12:08:34
12600
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Hyper Repair [ 20750 / 27000 ] Hyper Upgrade [ 20750 / 54000 ]
Elenhel
Units (even air units) gain +10% attack power on plains.
10:13:48
12700
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Beat Down [ 3450 / 32400 ] Block Rock [ 3450 / 64800 ]
shock455
No day-to-day abilities.
13:02:14
6000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
StumpBeefgnaw1
Luck on attacks is -9% to +24%.
06:07:52
12100
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Brute Force [ 6450 / 27000 ] Barbaric Blow [ 6450 / 54000 ]
jactually
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:00:39
6300
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Terrain Tactics [ 4250 / 36000 ] Prime Tactics [ 4250 / 63000 ]
SovacoDaCobra
No day-to-day abilities.
20:16:54
10700
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 63250 / 64800 ]
Greenkirby12
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
226600
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Max Force [ 0 / 43200 ] Max Blast [ 0 / 86400 ]
Cuddly
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
30:03:29
20700
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Max Force [ 4900 / 43200 ] Max Blast [ 4900 / 86400 ]
darkevil802
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:11:35
5100
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Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Ello Asty
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
33:20:46
8900
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Terrain Tactics [ 21650 / 57600 ] Prime Tactics [ 21650 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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