too vee too
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/10/2021 - Last Updated: 08/28/2021 - Nautical Caper
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Aimainiac
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
06:06:13
400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Max Force [ 24200 / 32400 ] Max Blast [ 24200 / 64800 ]
Seeray
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:13:49
18400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 18250 / 43200 ] Typhoon [ 18250 / 75600 ]
Advancewarsenthusi…
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:06:00
2900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 18850 / 43200 ] Typhoon [ 18850 / 75600 ]
CO_Stukov
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
21300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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