The true Black master.
Day 29 - Boot: 00d 00h 00m - AET:
Game Started: 08/20/2006 - Last Updated: 12/25/2006 - Circles- 9P
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Kody
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
6000
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Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
L.L. Church
No day-to-day abilities.
8900
  • 0
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Sideslip [ 27000 / 27000 ] Sidewinder [ 27250 / 81000 ]
Laika
Units gain +10% attack.
500
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Black Wave [ 27000 / 27000 ] Black Storm [ 74905 / 81000 ]
Dont Try 77
Units gain +10% attack.
15000
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Black Wave [ 1285 / 27000 ] Black Storm [ 1285 / 81000 ]
Megaa
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
6000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 81000 ]
Sylux
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14000
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    0/?
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Meteor Strike [ 1400 / 27000 ] Meteor Strike II [ 1400 / 81000 ]
pirateninja
Units gain +10% attack and +10% defense.
6000
  • 0
  • 0
  • 0
    0/?
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None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
ff
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
34100
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Terrain Tactics [ 27000 / 27000 ] Prime Tactics [ 98230 / 81000 ]
napolean
No day-to-day abilities.
11600
  • 0
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    0/?
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Sideslip [ 27000 / 27000 ] Sidewinder [ 38765 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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