its boutta get crazy
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/17/2021 - Last Updated: 10/08/2021 - 16 Reasons
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Chalmaster
Unaffected by snow, but rain affects him the same as snow would for others.
08:23:49
3000
  • 0
    Units in vision only
  • 0
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
O24dBrain
No day-to-day abilities.
17:07:26
0
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  • 0
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 51070 / 64800 ]
James1189
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
3000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Kageoji
Units cost +20% more to build, but gain +30% attack and defense.
09:21:13
6000
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    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
theparadoxturtle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
25:23:06
66200
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    Units in vision only
  • 0
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Player team
Double Time [ 11740 / 37800 ] Victory March [ 11740 / 100800 ]
Joe Toon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
22:03:42
200
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    Units in vision only
  • 0
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Player team
POWER
RonEmeraldia
Units cost +20% more to build, but gain +30% attack and defense.
25:05:56
4960
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 51080 / 75600 ]
nicka5
Unaffected by snow, but rain affects him the same as snow would for others.
08:04:55
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Benzene114
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:07:18
10900
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Double Time [ 30440 / 32400 ] Victory March [ 30440 / 86400 ]
Mewtwo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:06:54
3400
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    Units in vision only
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 42500 / 86400 ]
Risukasa
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
28:00:43
7400
  • 0
    Units in vision only
  • 0
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Player team
Double Time [ 32400 / 32400 ] Victory March [ 38750 / 86400 ]
Dan with a plan
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:16:03
2600
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  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Pingo89
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
22:08:19
12000
  • 0
    Units in vision only
  • 0
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Player team
Tower Shield [ 31350 / 32400 ] Tower of Power [ 31350 / 64800 ]
Jomer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
11070
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Gold Rush [ 36000 / 36000 ] Power of Money [ 108000 / 108000 ]
Greggics
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
25:14:21
9000
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 0 / 43200 ] Prime Tactics [ 0 / 75600 ]
einPunkt
Units cost +20% more to build, but gain +30% attack and defense.
10:17:16
6800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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