Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/16/2021 - Last Updated: 11/18/2021 - 16 Man War (6v5v2v2v1)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
asianbabierboi
Units gain +10% attack.
12:12:45
22000
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
gritlock
Unaffected by snow, but rain affects him the same as snow would for others.
16:13:50
17700
  • 0
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 52330 / 63000 ]
Eponemolle
Units cost +20% more to build, but gain +30% attack and defense.
09:10:24
6000
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
LionHeart28
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:08:51
7000
  • 0
  • 0
  • 0
    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
AVideoGamer
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:14:58
11800
  • 0
  • 0
  • 0
    0/?
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Yukon404
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:23:08
7200
  • 0
  • 0
  • 0
    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Drytron
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:18:33
7040
  • 0
  • 0
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Player team
Gold Rush [ 480 / 18000 ] Power of Money [ 480 / 54000 ]
Alart298
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
10:05:24
9600
  • 0
  • 0
  • 0
    0/?
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Player team
Gold Rush [ 4710 / 18000 ] Power of Money [ 4710 / 54000 ]
AndyandAirports69
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
10000
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Jomer
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:06:22
18590
  • 0
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Player team
Gold Rush [ 20420 / 25200 ] Power of Money [ 20420 / 75600 ]
Mewtwo
Units cost +20% more to build, but gain +30% attack and defense.
18:07:51
880
  • 0
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Player team
Morale Boost [ 40300 / 43200 ] Samurai Spirit [ 40300 / 75600 ]
the_bubbs
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
42000
  • 0
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Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
LolFroob
Units gain +10% attack.
10:22:57
9800
  • 0
  • 0
  • 0
    0/?
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Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Aillicitus
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
09:23:31
5400
  • 0
  • 0
  • 0
    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
jebsalump
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:22:44
5200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Desired_Luck
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
12:16:38
9400
  • 0
  • 0
  • 0
    0/?
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Player team
Copter Command [ 700 / 18000 ] Airborne Assault [ 700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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