Night Time Battle Royal
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/17/2021 - Last Updated: 04/03/2022 - 16 Reasons
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TeamGuard
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:09:01
18600
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 12420 / 27000 ] Super Snipe [ 12420 / 54000 ]
VSNES
Units cost +20% more to build, but gain +30% attack and defense.
09:16:40
9200
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 1700 / 36000 ] Samurai Spirit [ 1700 / 63000 ]
spacecadetrey
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:15:24
19500
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28740 / 45000 ]
einPunkt
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
28800
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 21120 / 64800 ] Super Snipe [ 21120 / 129600 ]
Sojiroms
Units gain +10% attack.
30:00:50
19100
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 63000 / 63000 ] Black Storm [ 63510 / 113400 ]
ilovesnowmen
Units gain +10% attack.
12:05:14
13800
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 8350 / 45000 ] Black Storm [ 8350 / 81000 ]
NiveusSol
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:16:25
2800
  • 0
    Units in vision only
  • 0
  • 0
POWER
JackOfClubs
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:14:40
12600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 39750 / 72000 ]
Benzene114
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:09:03
18980
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 40110 / 43200 ] Power of Money [ 40110 / 129600 ]
EarthboundB
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:11:33
7900
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 12770 / 27000 ] Tower of Power [ 12770 / 54000 ]
Ersgutajunge
Units cost +20% more to build, but gain +30% attack and defense.
12:02:04
9040
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 41600 / 63000 ]
The1Knucklehead
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:16:02
11800
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 13300 / 18000 ] Airborne Assault [ 13300 / 54000 ]
Advancewarsenthusi…
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:04:05
183172
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 54000 / 54000 ] Power of Money [ 63180 / 162000 ]
maxogrande
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:02:25
7000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 36000 / 36000 ] Typhoon [ 36230 / 63000 ]
jallapant
Units cost +20% more to build, but gain +30% attack and defense.
11:10:36
14160
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 35020 / 36000 ] Samurai Spirit [ 35020 / 63000 ]
azfake
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
23:05:37
17000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 0 / 32400 ] Airborne Assault [ 0 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.