Random Lab Units
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/17/2021 - Last Updated: 12/02/2021 - The Corners
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Meteor
Angry nell I told you this would happen!
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MARCUSYU
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:23:57
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
BluntSm0ker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:23:06
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Im Merc
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:23:35
11600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
D_Bastial
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost +20% more to build, but gain +30% attack and defense.
14:09:27
12800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 23340 / 54000 ]
Morale Boost [ 11670 / 36000 ] Samurai Spirit [ 11670 / 63000 ]
Jiroshi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
16:07:28
10400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 36110 / 54000 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 42392.5 / 54000 ]
Mewtwo
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
16:10:39
4400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 19350 / 32400 ] Tower of Power [ 19350 / 64800 ]
Snipe Attack [ 23175 / 27000 ] Super Snipe [ 23175 / 54000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:14:47
320
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 12840 / 36000 ] Samurai Spirit [ 12840 / 63000 ]
Enhanced Vision [ 6420 / 27000 ] Counter Break [ 6420 / 45000 ]
LolFroob
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:02:52
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 18800 / 27000 ] High Society [ 18800 / 54000 ]
Snipe Attack [ 9400 / 27000 ] Super Snipe [ 9400 / 54000 ]
Wakui
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
14:22:04
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 12025 / 36000 ] Prime Tactics [ 12025 / 63000 ]
Meteor Strike [ 6425 / 54000 ] Meteor Strike II [ 6425 / 90000 ]
AverageJoe
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Luck on attacks is -14% to +29%.
06:14:39
9500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 13590 / 54000 ] Meteor Strike II [ 13590 / 90000 ]
Overclock [ 7410 / 27000 ] System Crash [ 7410 / 63000 ]
Aillicitus
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack.
00:00:00
9140
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 32400 / 32400 ] Merchant Union [ 33220 / 54000 ]
Black Wave [ 32790 / 45000 ] Black Storm [ 32790 / 81000 ]
Dark Max
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:19:43
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 18500 / 54000 ]
Gold Rush [ 9250 / 18000 ] Power of Money [ 9250 / 54000 ]
Desired_Luck
Units gain +10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:02:50
21900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 64575 / 81000 ]
Meteor Strike [ 32287.5 / 54000 ] Meteor Strike II [ 32287.5 / 90000 ]
Declax
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units repair +1 additional HP (note: liable for costs).
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
lilboy
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
fireflanger
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
12:19:14
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 25990 / 54000 ]
Barter [ 12995 / 27000 ] Merchant Union [ 12995 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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