utarefson
Day 4 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 08/26/2006 - Last Updated: 10/18/2006 - Nosferatu
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
sp4m_phase
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12000
  • 0
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
bomme204
Units (even air units) gain +10% attack power on plains.
1100
  • 0
  • 0
  • 0
Player team
Beat Down [ 8435 / 27000 ] Block Rock [ 8435 / 81000 ]
dork
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
2000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 7195 / 27000 ] Lightning Strike [ 7195 / 81000 ]
silver.arrow
Units gain +30% attack, but lose -20% defense.
16000
  • 0
  • 0
  • 0
Player team
Knuckleduster [ 1430 / 27000 ] Haymaker [ 1430 / 81000 ]
Horseboy
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12800
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 14310 / 27000 ] Prime Tactics [ 14310 / 81000 ]
hobo mad duck
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
0
  • 0
  • 0
  • 0
Player team
Urban Blight [ 1260 / 27000 ] High Society [ 1260 / 81000 ]
Slicendice64
Units (even air units) gain +10% attack power on plains.
13000
  • 0
  • 0
  • 0
Player team
Beat Down [ 780 / 27000 ] Block Rock [ 780 / 81000 ]
cerba
Luck on attacks is -14% to +29%.
14000
  • 0
  • 0
  • 0
Player team
Overclock [ 1900 / 27000 ] System Crash [ 1900 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.