Battle of Three Empire
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/20/2021 - Last Updated: 08/21/2021 - (3) Holy Ground
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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MinerScottJR
Units cost +20% more to build, but gain +30% attack and defense. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
75700
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Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 79925 / 126000 ]
Copter Command [ 13355 / 32400 ] Airborne Assault [ 13355 / 97200 ]
Sukranun1234
Units cost is reduced to 90% (10% cheaper). Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
58:01:17
33040
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Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Tower Shield [ 37800 / 37800 ] Tower of Power [ 75600 / 75600 ]
cham2559
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Unaffected by snow, but rain affects him the same as snow would for others.
51:23:10
19600
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Blizzard [ 26870 / 43200 ] Winter Fury [ 26870 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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