USA USA USA
Day 56 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/19/2021 - Last Updated: 11/22/2021 - '~USA-
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Overlawaight
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
128:11:08
6400
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Terrain Tactics [ 18500 / 79200 ] Prime Tactics [ 18500 / 138600 ]
yeet skeet
No day-to-day abilities.
164:16:39
50
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SUPER
Sojiroms
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
103:16:20
9300
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Tsunami [ 29350 / 64800 ] Typhoon [ 29350 / 113400 ]
Spash
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
168:08:34
15450
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Tsunami [ 0 / 79200 ] Typhoon [ 0 / 138600 ]
connect3g
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
36:06:12
10900
  • 0
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Terrain Tactics [ 34050 / 36000 ] Prime Tactics [ 34050 / 63000 ]
Product
No day-to-day abilities.
30:02:46
10600
  • 0
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Sideslip [ 18000 / 18000 ] Sidewinder [ 35250 / 45000 ]
Demace
Unaffected by snow, but rain affects him the same as snow would for others.
40:11:32
15400
  • 0
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Blizzard [ 18350 / 27000 ] Winter Fury [ 18350 / 63000 ]
billdozer9000
No day-to-day abilities.
00:00:00
11450
  • 0
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    0/?
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Hyper Repair [ 23750 / 64800 ] Hyper Upgrade [ 23750 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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