8v8 Azur Island
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/22/2021 - Last Updated: 11/17/2021 - Azur Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Demace
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
17:16:13
600
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Jomer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:06:01
6800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 28300 / 32400 ] Tower of Power [ 28300 / 64800 ]
RSTKnight
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
17:23:18
16600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 19050 / 27000 ] Lightning Strike [ 19050 / 81000 ]
Magewood
Unaffected by snow, but rain affects him the same as snow would for others.
09:14:45
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 6250 / 27000 ] Winter Fury [ 6250 / 63000 ]
Sedo
Unaffected by snow, but rain affects him the same as snow would for others.
18:01:22
0
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 1050 / 27000 ] Winter Fury [ 1050 / 63000 ]
Matty4ggs
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:21:14
11650
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 13100 / 36000 ] Typhoon [ 13100 / 63000 ]
ThatMek
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:04:50
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
DuckDuck
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:18:18
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
TyphonPrimaris
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
12800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Niccu
Unaffected by snow, but rain affects him the same as snow would for others.
12:05:48
12550
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 51800 / 63000 ]
Adunny
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
13:00:30
18400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 20550 / 36000 ] Typhoon [ 20550 / 63000 ]
Dee0342
Unaffected by snow, but rain affects him the same as snow would for others.
11:21:53
17000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 7100 / 27000 ] Winter Fury [ 7100 / 63000 ]
Shirygibraan10
Unaffected by snow, but rain affects him the same as snow would for others.
13:16:47
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Sojiroms
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:19:36
22000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 15850 / 36000 ] Typhoon [ 15850 / 63000 ]
Mushulol
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:06:53
15000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Lawfull
No day-to-day abilities.
08:00:34
11000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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