3vs3 fog
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/24/2021 - Last Updated: 08/28/2021 - Clean swipe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Boucheron
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:22:37
11100
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    Units in vision only
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28900 / 45000 ]
SouthBNS
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
02:07:17
3900
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    Units in vision only
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Player team
Market Crash [ 4200 / 21600 ] War Bonds [ 4200 / 64800 ]
saltypatches
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:17:41
4800
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    Units in vision only
  • 0
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 28900 / 54000 ]
Threeking
Units (even air units) gain +10% attack power on plains.
00:00:00
2600
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    Units in vision only
  • 0
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    0/?
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Player team
Beat Down [ 26950 / 27000 ] Block Rock [ 26950 / 54000 ]
jallapant
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
03:06:44
9000
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    Units in vision only
  • 0
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    0/?
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Player team
Urban Blight [ 11050 / 27000 ] High Society [ 11050 / 54000 ]
naabernethy
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:03:22
1000
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    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 28750 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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