Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/25/2021 - Last Updated: 09/01/2021 - [Zombies]Safest Place on Earth
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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alex_the_fiction alex_the_fiction
Units cost +20% more to build, but gain +30% attack and defense.
03:20:50
600
Morale Boost [ 4815 / 36000 ] Samurai Spirit [ 4815 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
EHAM EHAM
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:15:06
7000
Snipe Attack [ 1890 / 27000 ] Super Snipe [ 1890 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
evasm evasm
Units cost +20% more to build, but gain +30% attack and defense.
02:23:47
10800
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
lovely_night lovely_night
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:23:45
12000
Turbo Charge [ 810 / 27000 ] Overdrive [ 810 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
11mendozaj 11mendozaj
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:03:02
17200
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
TeamGuard TeamGuard
No day-to-day abilities.
03:22:37
9000
Hyper Repair [ 2445 / 27000 ] Hyper Upgrade [ 2445 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
TheBobbyDudeman TheBobbyDudeman
Units cost is reduced to 90% (10% cheaper).
00:00:00
244720
Barter [ 17400 / 27000 ] Merchant Union [ 17400 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Masterizado Masterizado
No day-to-day abilities.
02:00:00
9000
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
YertleTheTertle YertleTheTertle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:22:13
16000
Snipe Attack [ 945 / 27000 ] Super Snipe [ 945 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
Sanpai Sanpai
Units cost is reduced to 90% (10% cheaper).
02:11:10
17100
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Mushulol Mushulol
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:14:49
16400
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Greatspock Greatspock
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:00:00
9000
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
jaydong123 jaydong123
Units repair +1 additional HP (note: liable for costs).
02:14:01
2000
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Player team
Ghillieguy52 Ghillieguy52
Units gain +10% attack and +10% defense.
02:19:07
13000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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