Conquer the Earth 8P FFA
Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/26/2021 - Last Updated: 10/17/2021 - The World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
dustinrose2010
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
07:10:28
15000
  • 0
  • 0
  • 0
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Meteor Strike [ 7000 / 54000 ] Meteor Strike II [ 7000 / 90000 ]
YourPapermate
Units cost +20% more to build, but gain +30% attack and defense.
19:22:00
98640
  • 0
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Morale Boost [ 86400 / 86400 ] Samurai Spirit [ 139620 / 151200 ]
ActionWombat
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
06:23:45
14200
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
The_Rakke
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:03:34
35410
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Gold Rush [ 14720 / 50400 ] Power of Money [ 14720 / 151200 ]
popin
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
09:18:11
23800
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Terrain Tactics [ 27150 / 36000 ] Prime Tactics [ 27150 / 63000 ]
Scalloper
Units gain +10% attack.
00:00:00
211800
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SUPER
Dee0342
No day-to-day abilities.
08:06:12
29500
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Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
naabernethy
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:13:50
4000
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Lightning Drive [ 13520 / 37800 ] Lightning Strike [ 13520 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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