Game 3 (3 Teams)
Day 59 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/27/2021 - Last Updated: 09/08/2021 - Fussy Coexistence
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ZeroUltimax
Luck on attacks is +0 to +19%.
23:19:35
18100
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    Units in vision only
  • 0
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    0/?
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 42500 / 64800 ]
Soratoknight
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
17000
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    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 100 / 48600 ] Lightning Strike [ 100 / 145800 ]
Stannos
Units repair +1 additional HP (note: liable for costs).
55:20:13
2800
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    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 22300 / 59400 ] Covering Fire [ 22300 / 118800 ]
Capris
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
27:13:42
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
kalmec
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
62:05:14
9550
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
SUPER
Lexyvil
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
63:10:05
23400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Tsunami [ 86450 / 100800 ] Typhoon [ 86450 / 176400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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