WWBW
Day 9 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/28/2021 - Last Updated: 09/26/2021 - World Wars by Web (8v2)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Beekeeper
No day-to-day abilities. No day-to-day abilities.
04:00:00
10000
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
RemiRodriguez
Unaffected by snow, but rain affects him the same as snow would for others. Unaffected by snow, but rain affects him the same as snow would for others.
08:23:23
4000
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Player team
Blizzard [ 3100 / 27000 ] Winter Fury [ 3100 / 63000 ]
Blizzard [ 1550 / 27000 ] Winter Fury [ 1550 / 63000 ]
ankk4
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:03:45
8000
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Player team
SUPER
Meteor Strike [ 28620 / 54000 ] Meteor Strike II [ 28620 / 90000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:23:55
6000
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Player team
Morale Boost [ 420 / 36000 ] Samurai Spirit [ 420 / 63000 ]
Enhanced Vision [ 210 / 27000 ] Counter Break [ 210 / 45000 ]
RonEmeraldia
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
50080
  • 0
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 60460 / 63000 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 30230 / 54000 ]
Tim0boy
Units gain +10% attack and +10% defense. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
04:07:07
43000
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Player team
None [ 30200 / 90000 ] Ex Machina [ 30200 / 90000 ]
Urban Blight [ 15100 / 27000 ] High Society [ 15100 / 54000 ]
Alan el Segador
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
04:20:15
19200
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
TeamGuard
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
10:06:27
0
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Player team
Terrain Tactics [ 3920 / 36000 ] Prime Tactics [ 3920 / 63000 ]
Meteor Strike [ 7210 / 54000 ] Meteor Strike II [ 7210 / 90000 ]
gunthergun
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:00:00
10000
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Sojiroms
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
09:01:29
2000
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Player team
Lucky Star [ 19150 / 27000 ] Lady Luck [ 19150 / 54000 ]
Lucky Lass [ 27000 / 27000 ] Covering Fire [ 36800 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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