High Funds Team Brawl
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 08/29/2021 - Last Updated: 11/28/2021 - Harambe's Revenge
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueBlues
Unaffected by snow, but rain affects him the same as snow would for others.
02:10:46
22100
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    Units in vision only
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Player team
Blizzard [ 27000 / 27000 ] Winter Fury [ 31850 / 63000 ]
Sentry456123
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:08:59
21000
  • 0
    Units in vision only
  • 0
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Player team
Tsunami [ 1950 / 36000 ] Typhoon [ 1950 / 63000 ]
CoffinOfCandy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:15:54
10000
  • 0
    Units in vision only
  • 0
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
bausti11
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:15:26
15000
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 300 / 27000 ] Counter Break [ 300 / 45000 ]
SnowLunar
Units repair +1 additional HP (note: liable for costs).
03:02:24
33000
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    Units in vision only
  • 0
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Player team
Lucky Lass [ 1100 / 27000 ] Covering Fire [ 1100 / 54000 ]
Caballonegro
No day-to-day abilities.
20:09:09
34550
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Lexyvil
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
16:14:35
350
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    Units in vision only
  • 0
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Player team
Tsunami [ 12525 / 72000 ] Typhoon [ 12525 / 126000 ]
Grandel
Units (even air units) gain +10% attack power on plains.
18:12:15
25650
  • 0
    Units in vision only
  • 0
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Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 61875 / 97200 ]
gritlock
No day-to-day abilities.
12:05:06
7000
  • 0
    Units in vision only
  • 0
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Player team
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 65100 / 97200 ]
BlackDragon86
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:03:28
4150
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    Units in vision only
  • 0
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Player team
Urban Blight [ 37000 / 37800 ] High Society [ 37000 / 75600 ]
Wimp
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
18:08:45
130000
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    Units in vision only
  • 0
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Player team
Tsunami [ 27725 / 43200 ] Typhoon [ 27725 / 75600 ]
AVideoGamer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:17:44
29700
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    Units in vision only
  • 0
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Player team
Urban Blight [ 27000 / 27000 ] High Society [ 28850 / 54000 ]
CloakyHunter
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
07:18:56
32250
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 11625 / 48600 ] Counter Break [ 11625 / 81000 ]
Eazy-E
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:14:05
15550
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 22625 / 50400 ] Prime Tactics [ 22625 / 88200 ]
SassBerry
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:04:25
3800
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    Units in vision only
  • 0
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Player team
Double Time [ 17700 / 37800 ] Victory March [ 17700 / 100800 ]
Benchwarmer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
13450
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    Units in vision only
  • 0
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Player team
Lightning Drive [ 29700 / 37800 ] Lightning Strike [ 29700 / 113400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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