kicked!!!!!!!!!!!!!!
Day 9 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 09/09/2006 - Last Updated: 09/28/2006 - uber fort of uberness
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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xeliaong xeliaong
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
0
Snipe Attack [ 7350 / 27000 ] Super Snipe [ 7350 / 81000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
ykplaw ykplaw
Unaffected by snow, but rain affects him the same as snow would for others.
6600
Blizzard [ 12480 / 27000 ] Winter Fury [ 12480 / 81000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Player team
Mortimer Mortimer
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
8000
Tower Shield [ 13200 / 27000 ] Tower of Power [ 13200 / 81000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
muskratwarrior muskratwarrior
Units gain +30% attack, but lose -20% defense.
12600
Knuckleduster [ 14780 / 27000 ] Haymaker [ 14780 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
MagicJS MagicJS
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
195000
Enhanced Vision [ 7220 / 27000 ] Counter Break [ 7220 / 81000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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