8V8
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/02/2021 - Last Updated: 12/09/2021 - Trash City
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
No day-to-day abilities.
09:04:58
22000
  • 0
    Units in vision only
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Player team
Hyper Repair [ 8850 / 27000 ] Hyper Upgrade [ 8850 / 54000 ]
SilverGeko
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
19:04:15
17500
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 37800 / 64800 ]
Mushulol
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:04:57
8000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Schurlio
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
16:14:23
4400
  • 0
    Units in vision only
  • 0
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 40900 / 45000 ]
Cleaver
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:11:45
15000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
AceRPT
No day-to-day abilities.
20:04:19
4200
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    Units in vision only
  • 0
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    0/?
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Player team
Hyper Repair [ 9600 / 32400 ] Hyper Upgrade [ 9600 / 64800 ]
azfake
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:01:16
10600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 45950 / 63000 ]
Sedo
No day-to-day abilities.
15:20:58
8000
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    Units in vision only
  • 0
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Player team
Hyper Repair [ 500 / 27000 ] Hyper Upgrade [ 500 / 54000 ]
Advancewarsenthusiast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
22800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
jallapant
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:09:24
11800
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    Units in vision only
  • 0
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Player team
Terrain Tactics [ 1750 / 36000 ] Prime Tactics [ 1750 / 63000 ]
Dreadnought
Luck on attacks is -14% to +29%.
20:11:59
7800
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    Units in vision only
  • 0
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Player team
Overclock [ 8650 / 32400 ] System Crash [ 8650 / 75600 ]
SovacoDaCobra
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
19:07:16
19800
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    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 19800 / 36000 ] Prime Tactics [ 19800 / 63000 ]
Frostskader
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:19:20
10000
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    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Nirvashna
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:03:03
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
aliceneko
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:05:51
17000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Hello72207
No day-to-day abilities.
16:13:28
11000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 33700 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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