F878?²
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/02/2021 - Last Updated: 11/07/2021 - 16 CO Macro Land War
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Schurlio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:19:39
7065
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Player team
Gold Rush [ 28800 / 28800 ] Power of Money [ 33190 / 86400 ]
Bulletmagnet
Unaffected by snow, but rain affects him the same as snow would for others.
04:00:00
5000
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Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
azfake
Units cost is reduced to 90% (10% cheaper).
08:19:23
13200
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Player team
Barter [ 10110 / 27000 ] Merchant Union [ 10110 / 45000 ]
argantonio
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:20:54
6300
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Player team
Tsunami [ 17100 / 43200 ] Typhoon [ 17100 / 75600 ]
Asteria621
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:09:57
6000
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Player team
Tsunami [ 500 / 36000 ] Typhoon [ 500 / 63000 ]
MoonShell
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
23:09:44
20900
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 63780 / 64800 ]
sinfend
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
04:10:46
8000
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Player team
Urban Blight [ 250 / 27000 ] High Society [ 250 / 54000 ]
hellothererizal
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
28440
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Player team
Morale Boost [ 10350 / 43200 ] Samurai Spirit [ 10350 / 75600 ]
HIKSX
Units cost +20% more to build, but gain +30% attack and defense.
06:20:35
3200
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  • 0
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Player team
Morale Boost [ 7670 / 36000 ] Samurai Spirit [ 7670 / 63000 ]
Jomer
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:05:46
7500
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Player team
Turbo Charge [ 13055 / 27000 ] Overdrive [ 13055 / 54000 ]
Neïo
Units cost is reduced to 90% (10% cheaper).
13:10:09
3360
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 48000 / 54000 ]
ComradeCat
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:09:33
11600
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  • 0
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Player team
Snipe Attack [ 28640 / 32400 ] Super Snipe [ 28640 / 64800 ]
Uchin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:14:09
8200
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    Units in vision only
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Sedo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
20:06:43
12400
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Player team
Copter Command [ 0 / 25200 ] Airborne Assault [ 0 / 75600 ]
Levy
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:08:01
6000
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  • 0
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
BenC
Units cost +20% more to build, but gain +30% attack and defense.
23:01:22
32360
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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