Four way, Four times.
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/03/2021 - Last Updated: 01/13/2022 - ! 16 Players Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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RailMachanic
Unaffected by snow, but rain affects him the same as snow would for others.
06:22:56
16600
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 13450 / 27000 ] Winter Fury [ 13450 / 63000 ]
YertleTheTertle
No day-to-day abilities.
16:00:59
12900
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 14100 / 27000 ] Hyper Upgrade [ 14100 / 54000 ]
GeneralJamez
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:11:47
14800
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 5500 / 36000 ] Typhoon [ 5500 / 63000 ]
Lexyvil
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:03:28
10700
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 2000 / 37800 ] Counter Break [ 2000 / 63000 ]
hellothererizal
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
31:06:54
7300
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 0 / 37800 ] Lightning Strike [ 0 / 113400 ]
Nirvashna
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
14:19:54
100
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Dynaze
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
29:03:40
22800
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
Firelord Azula
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:23:57
12100
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 21700 / 27000 ] High Society [ 21700 / 54000 ]
ei9ruvnweoir
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:00:31
12600
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 21900 / 27000 ] Victory March [ 21900 / 72000 ]
IroncladWarbear
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
43200
  • 0
    Units in vision only
  • 0
  • 0
Blizzard [ 0 / 43200 ] Winter Fury [ 0 / 100800 ]
gymnastrandolph
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16:00:46
14900
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 12550 / 27000 ] Lightning Strike [ 12550 / 81000 ]
Frostskader
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:20:42
13000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 4000 / 27000 ] High Society [ 4000 / 54000 ]
Critical_Lee
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:19:03
14800
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 14600 / 27000 ] High Society [ 14600 / 54000 ]
TopazWyvern
Units repair +1 additional HP (note: liable for costs).
20:03:30
100
  • 0
    Units in vision only
  • 0
  • 0
Lucky Lass [ 24200 / 37800 ] Covering Fire [ 24200 / 75600 ]
bford33
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:20:11
10000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 9300 / 27000 ] Victory March [ 9300 / 72000 ]
Sedo
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
23:14:24
52900
  • 0
    Units in vision only
  • 0
  • 0
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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