port
Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/06/2021 - Last Updated: 01/12/2022 - Portland
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ringtail99
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:20:49
192450
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Player team
SUPER
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
butttmuncher
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:23:20
84120
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Player team
POWER
Gold Rush [ 21600 / 21600 ] Power of Money [ 40190 / 64800 ]
gymnastrandolph
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
08:22:46
553600
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Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Overlawaight
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:16:32
880472
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Morale Boost [ 0 / 57600 ] Samurai Spirit [ 0 / 100800 ]
Gold Rush [ 36000 / 36000 ] Power of Money [ 108000 / 108000 ]
TheBlackRider
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
10:14:09
485980
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Barter [ 32400 / 32400 ] Merchant Union [ 44530 / 54000 ]
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
D_Bastial
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:17:45
410650
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Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 25910 / 64800 ]
Fruitigal
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
23:00:42
11789083
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Player team
Urban Blight [ 81000 / 81000 ] High Society [ 162000 / 162000 ]
Gold Rush [ 52700 / 54000 ] Power of Money [ 52700 / 162000 ]
spacecadetrey
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost +20% more to build, but gain +30% attack and defense.
04:03:44
704060
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SUPER
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Shint968
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units cost is reduced to 90% (10% cheaper).
11:23:23
452360
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POWER
Barter [ 37800 / 37800 ] Merchant Union [ 53200 / 63000 ]
Thebattletoad22
Luck on attacks is -9% to +24%. Units gain +10% attack and +10% defense.
06:10:41
637000
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Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
AtlasOfTheAlps
No day-to-day abilities. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
4454950
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Hyper Repair [ 52700 / 81000 ] Hyper Upgrade [ 52700 / 162000 ]
Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
Thegoosamoosus
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units repair +1 additional HP (note: liable for costs).
13:19:44
507200
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Player team
Meteor Strike [ 26530 / 54000 ] Meteor Strike II [ 26530 / 90000 ]
Lucky Lass [ 13265 / 27000 ] Covering Fire [ 13265 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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