Macro Land Fog Team War
Day 115 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/08/2021 - Last Updated: 04/25/2022 - 16 CO Macro Land War
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
The spooky pirate
Units cost +20% more to build, but gain +30% attack and defense.
11:22:57
15200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 6880 / 36000 ] Samurai Spirit [ 6880 / 63000 ]
Dracothe7th
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:05:51
900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 43200 / 43200 ] Super Snipe [ 86400 / 86400 ]
rundumnurd
Units cost +20% more to build, but gain +30% attack and defense.
17:15:46
17400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 49510 / 63000 ]
SlamADucc
Units cost +20% more to build, but gain +30% attack and defense.
03:21:06
12600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 2500 / 36000 ] Samurai Spirit [ 2500 / 63000 ]
Mushulol
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:04:13
6500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Caballonegro
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
28:13:51
11393
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 9920 / 32400 ] Power of Money [ 9920 / 97200 ]
Joe40428
No day-to-day abilities.
16:06:38
6400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 16620 / 18000 ] Sidewinder [ 16620 / 45000 ]
General_Revello
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:07:27
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 3520 / 18000 ] Airborne Assault [ 3520 / 54000 ]
the_bubbs
Units cost +20% more to build, but gain +30% attack and defense.
95:23:32
9160
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 31985 / 86400 ] Samurai Spirit [ 31985 / 151200 ]
Gunfighter
Units cost +20% more to build, but gain +30% attack and defense.
106:14:01
13500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 108000 / 108000 ] Samurai Spirit [ 123260 / 189000 ]
Vendedor_de_Pérdi…
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
422862
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Demace
Units cost +20% more to build, but gain +30% attack and defense.
31:18:19
8480
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 39370 / 43200 ] Samurai Spirit [ 39370 / 75600 ]
advancewars10
Units cost is reduced to 90% (10% cheaper).
105:13:50
449765
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 81000 / 81000 ] Merchant Union [ 135000 / 135000 ]
casesater
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
60:06:31
57975
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 48010 / 54000 ] Power of Money [ 48010 / 162000 ]
thegiver
Units cost is reduced to 90% (10% cheaper).
13:15:05
4500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 8100 / 27000 ] Merchant Union [ 8100 / 45000 ]
Sedo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24:18:13
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 32400 / 32400 ] Airborne Assault [ 49930 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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