free for all usa
Day 43 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/06/2021 - Last Updated: 01/06/2022 - '~USA-
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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ShootingStar
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
47:01:00
13300
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Tsunami [ 106900 / 108000 ] Typhoon [ 106900 / 189000 ]
Vivy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:45
17000
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Double Time [ 30600 / 43200 ] Victory March [ 30600 / 115200 ]
LeCrazyZXL
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
03:17:37
31000
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Meteor Strike [ 20540 / 54000 ] Meteor Strike II [ 20540 / 90000 ]
jinxr88
Units cost is reduced to 90% (10% cheaper).
17:20:35
28545
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Barter [ 32400 / 32400 ] Merchant Union [ 51395 / 54000 ]
gymnastrandolph
Units cost is reduced to 90% (10% cheaper).
21:21:55
25660
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Barter [ 24320 / 43200 ] Merchant Union [ 24320 / 72000 ]
Lucky Sat
Units cost +20% more to build, but gain +30% attack and defense.
11:08:28
19840
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
guy thats here
Units cost +20% more to build, but gain +30% attack and defense.
02:20:03
26480
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 52110 / 75600 ]
samart
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
54400
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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