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Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/06/2021 - Last Updated: 11/09/2021 - Fortune
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hardie
Units gain +10% attack and +10% defense.
20:01:06
15700
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Player team
SUPER
Rader Elcaroman
Units gain +10% attack and +10% defense.
25:02:57
2500
  • 0
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Player team
None [ 10050 / 90000 ] Ex Machina [ 10050 / 90000 ]
jaydong123
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
22:17:47
3800
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Player team
Urban Blight [ 32400 / 32400 ] High Society [ 35816 / 64800 ]
Mr. Muel
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
22:19:03
16500
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Player team
POWER
MusicalBerry
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:12:01
6000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Benchwarmer
Units gain +10% attack.
26:06:59
200
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Player team
Black Wave [ 0 / 54000 ] Black Storm [ 0 / 97200 ]
Demace
Unaffected by snow, but rain affects him the same as snow would for others.
25:02:32
2500
  • 0
  • 0
  • 0
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Player team
Blizzard [ 4150 / 32400 ] Winter Fury [ 4150 / 75600 ]
Calucifer
Units gain +10% attack and +10% defense.
12:23:28
12000
  • 0
  • 0
  • 0
    0/?
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Player team
None [ 200 / 90000 ] Ex Machina [ 200 / 90000 ]
IroncladWarbear
Units repair +1 additional HP (note: liable for costs).
00:00:00
15000
  • 0
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 0 / 43200 ] Covering Fire [ 0 / 86400 ]
LeCrazyZXL
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
04:11:01
9000
  • 0
  • 0
  • 0
    0/?
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Player team
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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