Beales VS The World
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/10/2021 - Last Updated: 10/10/2021 - 3 on 3 airsealand war
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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37373737373737373
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:23:34
10000
  • 0
  • 0
  • 0
Player team
Double Time [ 32400 / 32400 ] Victory March [ 45000 / 86400 ]
Thehomie
Luck on attacks is -14% to +29%.
20:23:35
15800
  • 0
  • 0
  • 0
Player team
Overclock [ 27000 / 27000 ] System Crash [ 42650 / 63000 ]
Unimonk
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:14:29
14200
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 7350 / 32400 ] Lightning Strike [ 7350 / 97200 ]
mbeale415
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
19:23:18
25600
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 50050 / 81000 ]
Tytanium
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19:23:28
13000
  • 0
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 37975 / 63000 ]
BrayBEAR
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
24300
  • 0
  • 0
  • 0
Player team
Tsunami [ 12200 / 36000 ] Typhoon [ 12200 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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